Sponge2
Game created at the Global Game Jam 2025.
The player controls a sponge who has to clean up a flat after a student party before the tenants wake up.
The player can shoot bubbles to clean and use a special bubble to jump higher and reach the smallest corners of the flat.

During this Game Jam, I took care of the game design and documentation. I designed the level in Unreal Engine 5, taking inspiration from the flat in the ‘Bloqué’ series, which we really like. I started by creating a blockout to lay the foundations for the design.
I also took part in the programming by coding the enemies: they move along a spline and dirty the floor at certain points to add some challenge.
Finally, I integrated the assets into the scene and, when certain elements were missing, I quickly modelled them myself on Blender.
